Improving the basic Burning Sand clone

I decided to improve upon what was there, and now the game will update much smoother, runs at around 150-300 fps uncapped, and also is a 400×300 grid with 2×2 pixels for a nicer appearance. Also, thanks to kappa from lwjgl for help with setting up the Renderer for displaying the graphics faster.

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Anyways, here’s the updated source for the improved performance version of the program.

EDIT: Improved the mouse so that way it interpolates drags of the mouse for smooth lines. Changes made to the source code link above.

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